Gameplay Update
Now, instead of destroying an enemy tower after a successful attack, you take over its control as one of your own. I'm thinking this will help speed up games and encourage aggressive play, which I want.Influence Maps
I'm getting ready to implement the AI, so that I can finally start play testing and refining the game concept. This will be my first attempt at building an AI but I'm confident I can produce a good result.I spent today researching influence maps and found these three very helpful resources:
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